What made you like my game?


Hello everyone, I hope that you're all doing well. Progress is moving along pretty well with the game so far. I recently polished out a few areas that were still a little rough in the current version of the game and have also got some of the placeholder sounds I was using replaced with new effects and I'm hoping to get a new build published already by the end of this month. On that note, I'm actually going to be releasing new content more regularly than planned previously. Now you can expect new versions of the game to become available every month, with the occasional bug fix or polish patch in between.

I wanted to take the time to try and learn a little bit about each of you though. If you wouldn't mind sharing, what made my game stand out to you? What made you interested in following the project for future updates? Also, a more fun question here, what are you favorite horror games and why?

I look forward to getting to know each of you better!

P.S. - I'm currently thinking about opening up a patreon page to help fund this game's development and what I want to do is reward all subscribers with their own easter egg in the game to thank them for their support. Is this something that might appeal to you?

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Thank you for the reply! I enjoyed reading through your thoughts here. The flashlight I do feel the need to stress is still far from it's intended vision but I'll get it there. I'm really glad that my game managed to have such an enthralling effect on you! 

The Condemned games definitely were great, I always thought they did an excellent job with atmosphere and immersion in those games. I'm totally sailing in the same boat as you on Resident Evil by the way. I loved RE 7 and the remakes but I admittedly haven't played or even watched someone else play RE 8 yet, I really should get on that. 

Thank you for the input on the patreon page too. I need to help myself fund this project somehow but it honestly feels strange to consider things like patreon since people who support projects on patreon easily end up paying the developer more than what the finished product usually ends up costing so it doesn't sit right with me. At the same time though, I know that people pay into patreon subscriptions because they actively want to support their developer of choice though so regardless of how I feel about it, I do need to do everything I can to set myself up for success with this game. I've recently been advised by someone who helps with indie game marketing to start setting up a kickstarter too so I'm also going to be looking into that.